on December 17, 2007 at 5:42PM PST. Touch-screen controls make managing your army a snap, Riveting story with plenty of twists and turns, Large variation of mission types and side quests, Some large-scale battles suffer minor graphical slowdown, Terrain objects will occasionally obscure enemies. Revenant Wings takes place a year after the events of the PS2's Final Fantasy XII, which some loved and some hated. You'll be able to take side quests from Tomaj and his notice board, engage in skirmishes with local fauna or other sky pirates, craft new weapons from materials gathered in your journeys, and look at trophies earned through battle. Final Fantasy XII: Revenant Wings * In stock, usually ships within 24hrsFinal Fantasy XII: Revenant Wings for Nintendo DS&trade is a sequel to the popular PlayStation2™ RPG Final Fantasy XII. I'm stuck on level 7.2 of Final Fantasy XII: Revenant Wings. Likewise, there is some graphical slowdown when massive groups of units gather onscreen and enter combat, but not so much that it becomes even remotely unplayable. Though your main characters will take to the battlefield themselves, your espers will make up the bulk of your combat forces, so it's important to forge as many pacts with as many types of espers as you can to bolster your army. When combat begins, your selected characters will each become the leader of a group of espers. Graphically speaking, Revenant Wings is one of the most impressive-looking games on the DS, and the prerendered cutscenes that play at times are of the same level of quality that one has come to expect from Square Enix. Revenant Wings is a real-time strategy game, but with elements reminiscent of the turn-based Final Fantasy Tactics and Tactics Advance. (This is actually the second of three canon games Vaan appears in, the final being Final Fantasy Tactics A2: Grimoire of the Rift. The characters, such as Vaan or Balthier, are deployed for the fight, but they’re supplemented with espers the player can summon and command around the maps. The word ‘revenant’ means ‘one who returns’ (I had to look it up), so I suppose you could say that Final Fantasy XII: Revenant Wings is the long-running franchise’s revenant to the handheld. Lark Anderson For the most part, the game was alright, and easy to pick up on. Final Fantasy XII: Revenant Wings is an excellent title. In Final Fantasy XII: Revenant Wings, players are thrown back into Ivalice where they take control of Vaan and his party of cohorts, albeit in a different sort of game than they might be expecting. Final Fantasy XII's love-it-or-hate-it Gambit system makes a return in Revenant Wings, too, but it's been vastly chopped down for this game - to … By Exhuminator, updated 02/20/2018. But that's exactly it, it was too easy, there were a few hard parts, but most of the game was far to simple for my liking. It takes place a year after the first Final Fantasy XII. Final Fantasy XII: Revenant Wings is definitely the stand-out title in both Square-Enix's holiday line-up and the DS line-up as a whole. Until recently, it used to forsake the idea of direct sequels and instead focus on creating entirely new universes that share similar themes, names, and icons. At that point you're presented with the chance to analyze your enemy's strengths and weaknesses and tailor your army accordingly. Final Fantasy XII: Revenanat Wings is a near … Micromanaging in Revenant Wings is essentially reduced to keeping track of which character abilities and quickenings are ready and making sure that they're effectively used. When playing you have leaders, who then have espers (more like wild monsters you can form a pact with) that help you battle. The Final Fantasy franchise had never been one to hold continuity close to heart. You can then use a single tap to order those selected units to move to a specific location or to attack an enemy unit. This included Tactics: War of the Lions, and Tactics A2. Verified Purchase. For more visit dray86real YOU TUBE Account . All this publication's reviews xxxRichardxxx . A botched localization ruined the fun. Fantasy XII: Revenant Wings is a great addition to the DS’s library and an interesting entry to the Final Fantasy universe. When he and his friends Fran and Balthier uncover a treasure known as the Cache of Glabados, the legendary sky continent of Lemurés is unveiled, and it's up to them to protect the winged inhabitants of that floating world from the sinister Judge of Wings and her illusionary armies. One year after the war with the Archadian Empire, Vaan has fulfilled his dream of becoming a sky pirate and flies through the heavens in a ship of his own with Penelo as his trusted navigator. Fans of the music of Final Fantasy XII will feel immediately at home with the soundtrack of Revenant Wings because the style is completely identical. Your characters themselves will learn a slew of their own as they gain levels, one of which can be assigned at any time to be their gambit, which shifts it into automatic use in the same manner as the espers. Find helpful customer reviews and review ratings for Final Fantasy XII: Revenant Wings Strategy Guide (BradyGames Signature Series) at Amazon.com. However, while Final Fantasy fans will love the way characters and concepts have been carried over, Revenant Wings lacks a little in the thrills and … Their latest adventure is--in a drastic departure from the norm--an RTS game that manages to successfully blend the potent storytelling and signature style of Final Fantasy with the lightning-quick action of Command & Conquer, and the result is one of the more unique and memorable outings in the series' history. These relationships, along with elemental resistances and weaknesses, are vitally important to pay attention to when selecting which party members and espers you will use, given that you can only field up to five characters and summon from a troupe of up to five types of espers. However, enemy leaders can also summon espers in this way, and you'll have to work diligently to capture their summoning gates to help you control the flow of battle. Each mission will provide more detail on the deep and engrossing story with both in-game and prerendered cutscenes, and between them you'll be free to travel across Lemurés and beyond in an airship of your own christening that serves as your base of operations. Rather than using the gambit system from FF XII or the classic turn based system, Revenant Wings plays like a real time strategy game built for the DS. By Final Fantasy XII: Revenant Wings is many things. Battles are initiated when the player begins a mission or chooses to … Frankly, sometimes a series shouldn't tinker with the formula too much, for fear that it loses what makes it a part of that series. © 2021 GAMESPOT, A RED VENTURES COMPANY. There are many other throwbacks to older games in the series, such as the return of Namingway, and all in all, fans will be pleased with the game's self-referential nature. Along your journey you will encounter friends and enemies both old and new, and experience an adventure that becomes surprisingly introspective and questions what it means to truly be alive. … The assorted locales you will travel to are vivid and lively, and the unit sprites, however small, are highly detailed and expressively animated. Instead of all that daunting stuff, Revenant Wings has a combat system and open battlefields reminiscent of a realtime strategy game, simplified enough to … Here's my review for Final Fantasy XII: Revenant Wings for the Nintendo DS. A surprisingly fun sequel to FF12, that also varies things up quite a bit with the … However, the world of Ivalice has been one visited several times, and with Final Fantasy XII: Revenant Wings, we return once again to follow the adventures of Vaan and his friends in the skies above. ALL RIGHTS RESERVED. I always enjoyed playing the game, but I never had any interest in what was going on in the story. Individual units can be selected by tapping them, and you can also tap the screen and drag across to select a large group of units. This streamlines combat and makes it much more action-oriented, while keeping it easily accessible to those not well-versed in the RTS genre. Wasted potential, but still fun! Nintendo DS Games . 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At the beginning of a battle you are given your mission goals, which can vary from defeating all enemies, to sneaking to a specific spot, and more. Sure, it's nice knowing the background of some of the events that are alluded to in the game, but the story presented in the game is completely fresh. Each esper and leader fall into one of three types: melee, ranged, and flying. GameSpot may get a commission from retail offers. Final fantasy XII: Revenant Wings is the first title announced for the Ivalice Alliance series. It can be played entirely with the Nintendo DS stylus. These mysterious winged people have been living on the floating continent for centuries, but a disturbance has allowed treasure … It's a nice reunion with the FFXII cast and the world of Ivalice, and hearing the music remixes really adds to that feeling. Characters and espers are classified as ranged, melee, and flying units, each of which is part of a rock-paper-scissors relationship. Final Fantasy XII Revenant Wings does not follow the typical game style you find on the ps2 versions, or most of their handheld games. Leader portraits, which indicate the status of a particular character and his or her grouped espers, can be tapped to select the entire group. By Kironide, updated 01/03/2008. Revenant Wings tells the story of Vaan and Panelo, two of the main characters from FFXII. Game profile of Final Fantasy XII: Revenant Wings (DS) first released 20th Nov 2007, developed by Square Enix and published by Square Enix. This sense of familiarity that fans of other Final Fantasy games will feel is not limited to the music, either. You will also be able to spend crystals called auricite that you earn through missions to forge pacts with summoned monsters known as espers. Vaan finally becomes a sky pirate with Penelo as his partner. There's never a shortage of frantic action. Just as Final Fantasy Tactics did nearly 10 years ago, Revenant Wings successfully takes the series into uncharted waters in an unforgettable way. Below are links to Final Fantasy XII: Revenant Wings reviews we found on external sites. Their treasure hunting adventures take them to the sky continent of Lemurés where they meet Llyud, a member of the aegyl race. Final Fantasy XII dray86real Studio :D . Final Fantasy XII: Revenant Wings was the first game I got for my DS. Though Revenant Wings is an RTS, there is no resource gathering or management to speak of, and as long as you have control of a summoning gate, you can call forth new espers which are added to existing groups and makes unit organization a snap. Revenant Wings is easily one of the better games on the Nintendo DS, and whether or not you're a fan of Final Fantasy games or the RTS genre in general, it's a worthy purchase if you're looking for a fun and entertaining experience. Besonderen Fokus wird hierbei auf Final Fantasy, Kingdom Hearts, die Dragon Quest Reihe und weitere JRPGs von SE, wie I Am Setsuna oder Adventures wie Life is Strange gelegt. Final Fantasy Dojo ist Teil des Lost in Games Netzwerks und bietet euch aktuelle News, Reviews/Previews und Guides zu den fantastischen Welten, die Square Enix erschafft. You see, Final Fantasy is back in town for the Christmas season, and as one of the longest-running series of all time its arrival tends to be marked with a bit of Hollywood glamour. Read honest and unbiased product reviews … The top screen displays a map of the entire area for quick reference of the positions of both your units and your enemy's, and the bottom screen is a close-up view of the action shown from an overhead isometric view. Following closely on the heels of Final Fantasy XII, Revenant Wings continues the story of Vaan, an orphan of the recent civil war, who has begun down the road of becoming a sky pirate. Definately worth the buck. But first things first, it's worth getting. Revenant Wings sees Vaan, who's now a … If the site's content is still active, you can click on the rating the site awarded the game to open the review in a new tab or window, or click the name of the site to see a selection of other reviews from that outlet. While Wings recreates the feel of combat in Final Fantasy XII, it also does too good a job of recreating the feel of that game’s story, with an equally dull plot and bland characters. One year after the events of Final Fantasy XII, Vaan is now a sky pirate with his own airship, and Penelo, Vaan's navigator and friend. Each character will also learn a super ability called a quickening that can be used to turn the tide of a battle. One great thing about Final Fantasy XII: Revenant Wings is that it is a standalone adventure. One year after the events of FINAL FANTASY XII, the young protagonist Vaan travels the skies of Ivalice with his trusted navigator Penelo at his side. Revenant Wings is divided up into 10 chapters, each of which consists of roughly five missions. In fact, many of the songs, such as the theme of the Rabanastre Lowtown, are straight-up ported across. Where Final Fantasy XII was a traditional RPG, Revenant Wings is a strategy RPG that takes place in real-time. Reviewed in the United States on October 20, 2017. 4.0 out of 5 stars A surprisingly fun sequel to FF12. Control during battle is handled using a simple and intuitive combination of touch-screen use and button presses. The good: There are many good things about this game, so it'll be hard to list them all. For the most part, battlefields are designed to complement the fixed isometric camera, but there are times, however rare, that units or monsters may be concealed behind tall environmental objects, though this is a minor complaint. It could easily be my pick for the best DS game this year because it seems to have all the right ingredients: A great story, unique gameplay, killer visuals, and a fantastic score. Final Fantasy XII - Revenant Wings: Review Final Fantasy XII: Revenant Wings continues the adventures of Vaan and Penelo as they start their careers as real sky pirates. Tapping and holding down the stylus will let you move the screen around, or you can use the directional pad to do the same thing. Beyond their normal attacks, espers have special abilities that are automatically used whenever they come available. Ultimately, Final Fantasy XII: Revenant Wings successfully takes the role-playing game flair and style that the franchise is known for into the RTS realm. Expanding upon the foundations established in Final Fantasy XII, Revenant Wings is just as surprising a departure from previous standards as its forebearer while managing to capitalize on the … Rather than feeling like a franchise double-dip, Revenant Wings gives off the opposite vibe altogether, as it instantly pulled us back into one of the best Square Enix worlds … Released in 2007, it garnered mostly positive reviews from critics. Battle system. Have you played Final Fantasy XII: Revenant Wings? Combat is extremely fast-paced, and as such it's important to make sure that your ranks are constantly refilled if the need to do so arises. With an excellent combination of game design and control-scheme implementation, the fast-paced battle system is easy to keep up with and difficult enough to challenge you for roughly 25 hours, not including all the extra time you could put into completing side quests, forging pacts with espers, and earning all of the trophies. 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